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Chalk Pit

Gatherables

Chalk Pit

Dig chalk with a small basket: forty-five seconds and ten energy for two to six chalk, and one dig in five turns up a rock. The Farmer's lime starts here.

L$200

Citizens L$160 · save up to L$120 with a membership

Delivery is handled by the bot, straight to your inventory in Second Life — or pick it up in-world at the Emporium. Members save on the whole range.

Watch it work

The product tutorial, start to finish.

Read it written up on the forum — the same walkthrough, with the numbers, and somewhere to ask.

The chalk pit is where the Farmer's lime starts. Take out a small basket, left-click the pit, and about 45 seconds later you walk away with 2 to 6 chalk for 10 energy, and about one dig in five turns up a rock as well. Then the pit is spent and shows when it will be back: it regrows in three hours, so it is a stock to manage rather than a tap to run, and a Farmer with a pit has chalk to sell.

Chalk has one destination: the Compost Bin. Twenty dung and twenty chalk, packed in a large bag, make ten garden lime, which lifts the soil's pH by half a point; with wood ash added, the bin makes fine garden lime, which nudges it a fifth. Farmers learn the two from level 2 and level 4. Lime's opposite, sulphur mulch, is made from the sulphur the Smelter leaves behind and lowers the pH instead.

It is fully modifiable. The chalk and the turf around it are separate faces, so if the grass does not match your terrain you can re-texture it to suit, or unlink it and link your own mesh in its place.

Owners get the standard menu on a long left click, including spawn points: set as many as you like on the same region, and each time the pit regrows it comes back at one of them, picked at random.