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Colonists

ladydovedreamer.geordie

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Race
Seer
Trade
Herbalist
Level
11

Titles

  • Citizen
  • Master Herbalist I
  • The Explorer

In the guilds

  • Master Herbalist I · Level 10, rank 1

Achievements

  • The Choicest
  • Tender of the Soil
  • A Fine Crop
  • Green Thumb
  • Soil Sense
  • First Harvest
  • Landholder
  • Colony Leader
  • Good Company
  • Journeyman
  • Apprentice

Standing

Recipes known
Skilled
Top tenth
Things crafted
Skilled
Top tenth
Quests completed
None yet
Not started
Achievements
Master
Top one per cent
Retired achievements do not count.
Vendor trades
Novice
Under way
Trade with the vendors, not between players.
Level
Skilled
Top tenth
CXP earned
Skilled
A week's allowance or more
From 8 October 2026, when every CXP credit started to be recorded. Carried-over CXP, refunds and staff testing do not count, and spending costs you nothing here.
Guild ranks
Novice
Under way
Gems earned
None yet
Not started
Only gems you earned. Bought packs, gifts and gems passed between players do not count, and spending costs you nothing here.
Social points
Practised
Top quarter
Counts what you earned, not the 0–100 gauge the meter shows.
Fish landed
None yet
Not started
Heaviest catch
None yet
Not started

Standings are bands rather than places. Most colonists are at the start of most of these, and being told you are one-thousandth is not information anybody can use.